### A good answer might be:

- What is the sign bit of 1.0? 0 (for positive)
- What is the mantissa of 1.0? 000 0000 0000 0000 0000 0000
- What is the actual exponent of 1.0? 0
- What is the biased exponent of 1.0? 12710 = 0111 11112

# 1.0

Fitting each of these pieces into their proper fields gives us the full 32 bits:

If the bit pattern is written in hexadecimal it is `0x3F800000`. To check that this is correct, use SPIM. Write a program that declares a floating point 1.0, then run SPIM.

    ## Program to represent 1.0
            .text
            .globl  main
    main:
            .data
    val:    .float    1.0
    ## End of file

### QUESTION 18:

When you load this program in SPIM, where will the 1.0 be?